Post by {R.} iddle on Nov 15, 2010 0:41:25 GMT -5
MAGIC
This is the list of all current magic located in the Kingdom. All magic here can either be learned or gained by post numbers.
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NORMAL MAGIC
Normal Magic is the simplist kind of magic in the Kingdom, all new characters and accounts before they reach sixty posts will be able to pick two powers only, from the list below.
-Shout Out:
Having the ability howl louder than normal and being able to reach even the farthest wolves in the distance.
- Jump:
To be able to teleport from one spot to the next. Although it has some restrictions, you cannot teleport long distances only short. ex. a few meters infront, behind, or the side of you. It also has some effects, known cases being accidentally leaving a body part behind. Although it's not common.
- Heal:
You can heal small to medium sized injuries.
- Rage:
In the heat of the moment one can be in a state of rage where you gain double your strength and attack furiously no matter how injured you are. However a downside is that you attack everything, even your comrads. Rage only lasts for 15 minutes.
- Emotions:
Having the ability to manipulate the emotions of others if they are within a certain range.
- Shadows:
To be able to blend into the shadows so you are not seen. Works best at night time.
- Vegitation:
Manipulate vegitation around you. ex. grow floweres, grass or wither them until they die.
- Strength:
Gain super strength that increases all normal physical abilities by x3. It only lasts for 30 minutes.
- Telepathy:
To be able to reads someones mind. If another character has this ability both telepathy users can communicate only using their mind. Very handy.
- Vision:
The ability to go into a state of vision where your eyes can travel forward and see things up ahead that nobody else can see. Most commonly used for suprise attacks or hunting.
- Future:
To be able to see into the future and predict any major events that will happen one day before it happens.
- Aura Sensing:
By touching a living creature or an object one can know what has happened to it within the past five minutes. (looking into the past of that particular being)
- Invisibility:
To be able to be invisible and hide your scent as well. Although it has some side effects while using. One may turn visible again while being invisible without knowing.
- Senses:
While in this state eyes will turn black and you gain the ability to see all movements no matter how fast they are. Most commonly used for fighting or hunting. (being able to predict your opponents movements if fighting) Although it drains you of your energy in a matter of 30 minutes.
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HIGH MAGIC
All High Magic will be listed below. All members who reach sixty posts will be eligable to pick one High Magic for all their characters if desired. Every other sixity posts you obtain you can pick out another one high magic for your characters.
- Heal II:
To be able to heal major and critical wounds without using any energy.
- Party Heal:
By sending out an invisible wave, you are able to heal up to ten wolves at once. Although it drains your energy the more wolves you heal.
- FireBalls:
You can summon a shower of fire balls from the sky down onto your opponent.
- Earthquake:
Cause an earthquake, depending on what the user wants it can be minor, medium or large.
- Weather:
Control the weather around you within a certain range. Although the bigger the storm the more energy that drains from you.
- Water:
Manipulate water either in lakes, streams, rivers or oceans alike.
- Fly:
Grow wings and fly! C:
Depending on the pack your in the wings will differ in colors.
Arcanum - black wings
Ignis - red wings
Serebellum - light blue wings
Merus - white wings
- Stuck:
Transport your mind into your opponent and gain full control over their movements. However, after the mind transfer your body is lifeless and can be attacked at any time.
- Senses II:
Doubles what the normal senses ability does. Will last one hour and the user will only lose half their energy.
- Bomb:
To be able to blow stuff up using the mind. Although you can't blow up living creatures. It can only be used five times before a cool down time of 30 minutes starts.
- Transform:
You can transform into anything you want. Or more commonly known as shapeshifting. However, you will not gain the ability of the object or creature you transform into. It's merely a disquise.
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FORBIDDEN MAGIC
Just like the name says, it's forbidden. Practicing forbidden magic is a taboo umong packs unless practiced regularly umong them. Anyone who is seen practicing this magic is either banished from the Kingdom or possibly killed.
Once you reach 120 posts you are eligable to pick one forbidden magic for only one character of your choice. All other forbidden magic will have to be obtained through contests or learned in roleplay.
- Resurrect:
Gaining the ability to resurrect the dead.
- Body Switch:
Once your body grows old, you can switch to another, younger one. Although this sacrifices the creature you took the body from.
- Ultimate Knowledge:
You gain unlimited access to extreme knowledge about all magic and about the world itself. This magic has never been tested and it is said to make the user extemely miserable. Nobody has ever been able to reach this magic yet.